{"id":15887,"date":"2020-06-17T09:45:00","date_gmt":"2020-06-17T13:45:00","guid":{"rendered":"https:\/\/vgu.tv\/?p=15887"},"modified":"2020-05-18T21:08:30","modified_gmt":"2020-05-19T01:08:30","slug":"roundtable-game-remakes-wed-rather-not-see","status":"publish","type":"post","link":"https:\/\/vgu.tv\/?p=15887","title":{"rendered":"Roundtable: Game Remakes We&#8217;d Rather Not See"},"content":{"rendered":"\n<p>When working on the Roundtable for Game Remakes We Want which you can find here. Graydon pitched a reverse topic in the form of games that do not need the remake treatment. For every <em>Resident Evil 2<\/em> or <em>Wind Waker HD<\/em> you have a game like <em>Goldeneye<\/em> or <em>MediEvil<\/em>. So, let\u2019s get this started with the games we do NOT want to see get remade. <\/p>\n\n\n\n<p>Allan Muir &#8211; Site Admin\/Co-EiC\/Seeker of SD Cards<\/p>\n\n\n\n<p><strong><em>Resident Evil 4 <\/em><\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" data-attachment-id=\"15890\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=15890\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?fit=1024%2C576&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=1024%2C576&#038;ssl=1\" alt=\"\" class=\"wp-image-15890\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=1536%2C864&amp;ssl=1 1536w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?resize=1200%2C675&amp;ssl=1 1200w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/04\/dca0a89d-a7a5-4417-b452-d008552957d7-6419-0000043d463d191d.jpg?w=1920&amp;ssl=1 1920w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Credit: Capcom<\/figcaption><\/figure>\n\n\n\n<p><em>Resident Evil 4<\/em> is as close as we will ever get to gaming perfection. While the previous games in the series have been about fighting zombies or horror scenarios, <em>Resident Evil 4<\/em> gave the series a fresh start with mainline evil force Umbrella having little to no involvement in the story. From Leon Kennedy&#8217;s reintroduction after the end of <em>Resident Evil 2<\/em> in 1998 to the introduction of villains such as Saddler and Krauser, you got a sense that there were a lot of events that occurred in between the events of <em>Resident Evil 2<\/em> and 4.<\/p>\n\n\n\n<p>When I first played the game I knew virtually nothing about Resident Evil other than the Paul W.S. Anderson films that were released (I know, they are very bad). It wasn&#8217;t until the Two Best Friends LP of RE4 in 2014 that I REALLY started to learn about the game. From little things such as the effective strategy for the first fight in the Ganado village and taking down the chainsaw-wielding enemies, to the hand hurting moments that were the button-mashing sections when outrunning boulders and fighting the Lord of the Rings-esque &#8220;El Gigantes&#8221;. <\/p>\n\n\n\n<p>While the new <em>Resident Evil<\/em> remakes look impressive and I will admit they are fun to play, they are easier for new players to experience, and they will have their Resident Evil memories with those games. I already have many playthroughs, experiences, and memories with<em> Resident Evil 4<\/em>. Leon Kennedy to me isn&#8217;t Nick Apostolides but rather Paul Mercier. <em>Resident Evil 4<\/em> is an iconic game that does not need the remake treatment. <\/p>\n\n\n\n<p>Josh Miller &#8211; The Family Man<\/p>\n\n\n\n<p><strong><em>Metal Gear Solid 2: Sons of Liberty<\/em><\/strong><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"760\" height=\"427\" data-attachment-id=\"15968\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=15968\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MGS-2.jpg?fit=760%2C427&amp;ssl=1\" data-orig-size=\"760,427\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"MGS-2\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MGS-2.jpg?fit=760%2C427&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MGS-2.jpg?resize=760%2C427&#038;ssl=1\" alt=\"\" class=\"wp-image-15968\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MGS-2.jpg?w=760&amp;ssl=1 760w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MGS-2.jpg?resize=300%2C169&amp;ssl=1 300w\" sizes=\"(max-width: 760px) 100vw, 760px\" \/><figcaption>Credit: Konami and <a href=\"https:\/\/wallpapersafari.com\/w\/Ohvz0U\" target=\"_blank\" rel=\"noreferrer noopener\">WallpaperSafari<\/a><\/figcaption><\/figure><\/div>\n\n\n\n<p>So I love the <em>Metal Gear Solid <\/em>series, even though I barely understand any of it. I also know good and well that if <em>Metal Gear Solid 2: Sons of Liberty<\/em> were to be remade, I would buy it on day one. However, for many reasons, I see it unnecessary outside of a graphical leap. Many of the surprises that helped make <em>Metal Gear Solid 2: Sons of Liberty<\/em> as great as it was won&#8217;t be something to surprise me a second time around. Granted, they could go the <em>Final Fantasy VII Remake<\/em> route in changes, but I have my doubts that would actually happen.<\/p>\n\n\n\n<p>For starters, I&#8217;m not sure if Hideo Kojima would be involved whether voluntary or involuntary. With him out of the picture, I don&#8217;t see another studio wanting to shake up too much of the game in an &#8220;out of left field&#8221; sort of way. Then you have the surprises such as playing as Raiden, the weird Codec issue with the Colonel, Liquid Snake taking over Revolver Ocelot, and Solidus being president of the United States. Part of what makes the <em>Metal Gear Solid <\/em>series so great is all this weird lunatic stuff, and knowing that going in, really lessens the impact even in a prettier package.<\/p>\n\n\n\n<p>A <em>Metal Gear Solid 2: Sons of Liberty<\/em> remake wouldn&#8217;t be bad. It would still be fun and look better than ever. However, imagining it right now, I don&#8217;t think it would have the same impact as <em>Final Fantasy VII Remake<\/em>. If anything, it would be on par of <em>Shadow of the Colossus<\/em>. Much prettier, but mostly the same. Considering the series we are talking about, I don&#8217;t want &#8220;mostly the same&#8221; with it. I want something new, interesting, and surprising. I want different kinds of crazy and bombastic stories to come out of it. Reliving it would still be great, but it&#8217;s not what I want. I would rather something new. So Konami, sell the property or give it back to Kojima, because I want some new <em>Metal Gear Solid<\/em>.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Graydon Webb &#8211; The Contrarian American<\/p>\n\n\n\n<p><strong><em>Call of Duty: Modern Warfare 3<\/em><\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1920\" height=\"1080\" data-attachment-id=\"15993\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=15993\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"MW3\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?fit=1024%2C576&amp;ssl=1\" src=\"https:\/\/i2.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?fit=750%2C422&amp;ssl=1\" alt=\"\" class=\"wp-image-15993\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?resize=1536%2C864&amp;ssl=1 1536w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/MW3.jpg?resize=1200%2C675&amp;ssl=1 1200w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption>Credit: WallpaperBoat<\/figcaption><\/figure>\n\n\n\n<p>As mentioned above, this roundtable seemed like a no-brainer to me as we were working on the previous one. Coincidentally, my mind went to another <em>Call of Duty <\/em>title when thinking about remakes I don\u2019t want to re-live. Unfortunately, when it comes to <em>Modern Warfare 3<\/em>, my reasoning isn\u2019t because I don\u2019t want the treasured memories to be rewritten. On the contrary, I just don\u2019t want to revisit this game, period.<\/p>\n\n\n\n<p>I don\u2019t think I\u2019ll be grinding many gears by saying <em>Modern Warfare 3<\/em> is the weakest of the beloved Infinity Ward series. Personally, I remember it being forgettable as a whole, with no outstanding moments of hardcore action and a rather frustrating difficulty curve. Not to say it\u2019s <em>hard<\/em>, but playing it as a young teenager with minimal FPS skills, it wasn\u2019t exactly easy. Difficulty aside, <em>Modern Warfare 3<\/em> just had a bland story with only one sincere, stand-out memory in my mind: a certain character\u2019s death that left us <em>all <\/em>stunned.<\/p>\n\n\n\n<p>Now, I know this remaster is <em>bound<\/em> to happen, seeing as we got <em>Modern Warfare Remastered<\/em> in 2016, and a new version of <em>Modern Warfare <\/em><i>2 <\/i>last month. While I would love to jump back into the Spec Ops mode of <em>MW3 <\/em>that kept me and my buddy entertained for many months, it\u2019s just not worth it to me to give this game the next-gen treatment. But after just finishing <em>MW <\/em>and <em>MW2 <\/em>this week, I figured I\u2019d pull out my copy of <em>Modern Warfare 3<\/em> on Xbox 360 and take advantage of its backwards compatibility. I <em>just might<\/em> come out and ultimately enjoy this one \u2013 seeing as I fell in love with <em>MW2 <\/em>after years of looking down on it, but that\u2019s another story \u2013 though my expectations are low.<\/p>\n\n\n\n<p>I\u2019ll update y\u2019all with my feelings in a <em>Call of Duty<\/em> piece I\u2019m planning on writing soon. But until then, we have a good three years before <em>Modern Warfare 3<\/em> is <em>almost certainly<\/em> remastered, so I\u2019m going back to bed.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When working on the Roundtable for Game Remakes We Want which you can find here. Graydon pitched a reverse topic in the form of games that do not need the remake treatment. For every Resident Evil 2 or Wind Waker HD you have a game like Goldeneye or MediEvil. So, let\u2019s get this started with [&hellip;]<\/p>\n","protected":false},"author":102109308,"featured_media":16085,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"_wpas_customize_per_network":false,"jetpack_post_was_ever_published":false},"categories":[144779908,352],"tags":[682625894,682621639,682625011,682625012,682625015,682625014,682621608,682621602,682625013],"class_list":["post-15887","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-opinions","category-opinion","tag-prime-3","tag-metal-gear-solid","tag-metal-gear-solid-2","tag-metal-gear-solid-2-sons-of-liberty","tag-mgs","tag-mgs2","tag-resident-evil-2","tag-resident-evil-4","tag-sons-of-liberty"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.1 (Yoast SEO v27.6) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Roundtable: Game Remakes We&#039;d Rather Not See - VGU.TV<\/title>\n<meta name=\"description\" content=\"With every platform comes a remake of a game that is either acclaimed or a cash grab. The VGUTV staff give their cases for games that shouldn&#039;t be remade.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vgu.tv\/?p=15887\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Roundtable: Game Remakes We&#039;d Rather Not See\" \/>\n<meta property=\"og:description\" content=\"With every platform comes a remake of a game that is either acclaimed or a cash grab. 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In the What We're Playing segment, Emmett talks about his time completing Doom Eternal while Al talks about his time with Gears Tactics, Final\u2026","rel":"","context":"In &quot;Podcasts&quot;","block_context":{"text":"Podcasts","link":"https:\/\/vgu.tv\/?cat=682621147"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/Players-Club-Ep18.png?fit=1200%2C675&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/Players-Club-Ep18.png?fit=1200%2C675&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/Players-Club-Ep18.png?fit=1200%2C675&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/Players-Club-Ep18.png?fit=1200%2C675&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2020\/05\/Players-Club-Ep18.png?fit=1200%2C675&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":14223,"url":"https:\/\/vgu.tv\/?p=14223","url_meta":{"origin":15887,"position":5},"title":"Allan&#8217;s Top Five of 2019","author":"Allan Muir","date":"December 30, 2019","format":false,"excerpt":"What a jam packed year! This has been a crazy year for games. We've had some absolute bangers, solid games and others that are just plain odd (Death Stranding). So, in no particular order, I am going to run through my top five games of this year. Far Cry: New\u2026","rel":"","context":"In &quot;Game Opinions&quot;","block_context":{"text":"Game Opinions","link":"https:\/\/vgu.tv\/?cat=144779908"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2019\/12\/Allans-Top-5-of-The-Year.jpg?fit=1200%2C536&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2019\/12\/Allans-Top-5-of-The-Year.jpg?fit=1200%2C536&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2019\/12\/Allans-Top-5-of-The-Year.jpg?fit=1200%2C536&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2019\/12\/Allans-Top-5-of-The-Year.jpg?fit=1200%2C536&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2019\/12\/Allans-Top-5-of-The-Year.jpg?fit=1200%2C536&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/posts\/15887","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/users\/102109308"}],"replies":[{"embeddable":true,"href":"https:\/\/vgu.tv\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15887"}],"version-history":[{"count":9,"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/posts\/15887\/revisions"}],"predecessor-version":[{"id":16086,"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/posts\/15887\/revisions\/16086"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vgu.tv\/index.php?rest_route=\/wp\/v2\/media\/16085"}],"wp:attachment":[{"href":"https:\/\/vgu.tv\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15887"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vgu.tv\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15887"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vgu.tv\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15887"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}