{"id":27825,"date":"2023-11-23T15:45:00","date_gmt":"2023-11-23T20:45:00","guid":{"rendered":"https:\/\/vgu.tv\/?p=27825"},"modified":"2025-01-04T21:00:25","modified_gmt":"2025-01-05T02:00:25","slug":"games-we-are-thankful-to-have-experienced","status":"publish","type":"post","link":"https:\/\/vgu.tv\/?p=27825","title":{"rendered":"Games We are Thankful to Have Experienced"},"content":{"rendered":"\n<p>Its that time of year again where we are close to cutting the Turkey, watching the game on the TV where they throw the old pigskin around, and get even closer to Christmas\u2026 then we do it all again in 2024! So we here at VGUtv would like to go over games that we are simply thankful to have experienced in our lives, and how they have influenced us.<\/p>\n\n\n\n<p>Just a bit of clarification, while we did a Roundtable back three years ago on \u201cGames We\u2019re Thankful For\u201d this will not be a rehash of that, nor will it include any of said games.<\/p>\n\n\n\n<p>(Editor\u2019s Note: The original post was erroneously taken down due to issues with the Jetpack mobile app &#8211; Allan)<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p>Allan Muir \u2013 EiC\/Admin\/Avid Video Game Collector<\/p>\n\n\n\n<p><strong><em>Dragon Age: Inquisition<\/em><\/strong> (EA\/BioWare)<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" fetchpriority=\"high\" decoding=\"async\" width=\"1080\" height=\"608\" data-attachment-id=\"27953\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=27953\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"fb7ae2dc6c823d85bbbf15b68e5f1a84\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?fit=1080%2C608&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=1080%2C608&#038;ssl=1\" alt=\"Dragon Age: Inquisition (2014 Video Game by BioWare)\" class=\"wp-image-27953\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=1080%2C608&amp;ssl=1 1080w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=1536%2C864&amp;ssl=1 1536w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?resize=1200%2C675&amp;ssl=1 1200w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/fb7ae2dc6c823d85bbbf15b68e5f1a84.png?w=1920&amp;ssl=1 1920w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p><strong>Credit: Electronic Arts\/BioWare<\/strong><\/p>\n\n\n\n<p><em>Dragon Age: Inquisition<\/em> is the third installment in the Dragon Age series from BioWare and Electronic Arts and picks up after the events of <em>Dragon Age II<\/em> in which the Mage Rebellion started and everything went to Hell. <em>Inquisition<\/em> continues the trend of identifying the main character via a title like <em>Dragon Age: Origins<\/em> (The Warden) and <em>Dragon Age II<\/em> (The Champion) did before it. In the case of <em>Inquisition<\/em> it is first The Herald of Andraste until ultimately becoming The Inquisitor. While the game took me most of 2019 to finish, the hours poured into it was well worth it.<\/p>\n\n\n\n<p>There is something about the game that just gave me the feeling of being in a safe comfort zone where I could escape from things and immerse myself in a vibrant vivid world where unbelievable things could happen; once I got out of the Hinterlands that is. The game features some of the most memorable moments that still reside in my mind nearly ten years after it released. From the fall of Haven to the Assault on Adamant Fortress, this game provided a plethora of cutscenes you would normally see in a CGI film.<\/p>\n\n\n\n<p>In addition to the world and the set pieces, the main cast are some of the better written characters compared to <em>Dragon Age II<\/em>. It would be un-wise of me to avoid mentioning that with this being a BioWare game you can romance just about any of the main cast. Not only that but characters who were introduced in earlier game have more layers to them when compared to past versions, such as Cassandra and Cullen. Not only that but thanks to the tool that BioWare released aptly titled \u201cDragon Age: Keep\u201d you could import your world state from <em>Dragon Age: Origins<\/em> and <em>Dragon Age II<\/em> and all the main decisions made into the two prior games would give your game a unique spin to it rather than being a vanilla world. I could go on more but I am thankful that I played <em>Dragon Age: Inquisition<\/em>.<\/p>\n\n\n\n<!--nextpage-->\n\n\n\n<p>Josh Miller &#8211; The Soul-Crushed Father<\/p>\n\n\n\n<p><strong><em>Spiritfarer<\/em><\/strong> (Thunder Lotus Games)<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"1080\" height=\"608\" data-attachment-id=\"27954\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=27954\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Spiritfarer-SCREENSHOTS-01\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?fit=1080%2C608&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=1080%2C608&#038;ssl=1\" alt=\"Spiritfarer (2020 Video Game by Thunder Lotus Games)\" class=\"wp-image-27954\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=1080%2C608&amp;ssl=1 1080w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=1536%2C864&amp;ssl=1 1536w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?resize=1200%2C675&amp;ssl=1 1200w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Spiritfarer-SCREENSHOTS-01.png?w=1920&amp;ssl=1 1920w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p><strong>Credit: Thunder Lotus Games<\/strong><\/p>\n\n\n\n<p>While there are games that can tug at your heart-strings, few games rip them out and set fire to your very soul. <em>Spiritfarer<\/em> is that type of game. I wasn&#8217;t sure what to expect when I first started playing it, but it certainly wasn&#8217;t a game that would wreck me emotionally. Yet, despite the tears I shed, I can honestly say it was one of my favorite games to have ever experienced.<\/p>\n\n\n\n<p><em>Spiritfarer<\/em> is a game that focuses on things that I have had to deal with numerous times over the past 10 years: loss. I&#8217;ve lost my uncle. My grandmother. My grandfather. And the one that hurt the most, my dad. The past decade has been full of hurt. So for <em>Spiritfarer<\/em> to come in and be a game about that very thing and the idea of coming to terms with that loss was extremely impactful for me. It&#8217;s never easy to let someone go. You always want more time with them. At some point though, you can&#8217;t let that hold you back from continuing your life. Life goes on. It&#8217;s not easy and not always the most pleasant thing, but it is what it is. Especially around this time of year.<\/p>\n\n\n\n<p>Not many games put those kind of feelings and experiences into the forefront of its gameplay and story. <em>Spiritfarer<\/em> does. And it does it beautifully and in the most caring way. It reminds you not to take your moments with someone for granted. They can be fleeting. It can be over in the most unexpected time. And although they are gone, they are still with you. <em>Spiritfarer<\/em> is truly a remarkable game and I am incredibly thankful that I had a chance to experience it.<\/p>\n\n\n\n<!--nextpage-->\n\n\n\n<p>Graydon Webb &#8211; Thnkfl fr th Mmrs<\/p>\n\n\n\n<p><strong><em>Gone Home<\/em><\/strong> (The Fullbright Company)<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"1080\" height=\"608\" data-attachment-id=\"27955\" data-permalink=\"https:\/\/vgu.tv\/?attachment_id=27955\" data-orig-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?fit=1200%2C675&amp;ssl=1\" data-orig-size=\"1200,675\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Gone_Home\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?fit=1080%2C608&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?resize=1080%2C608&#038;ssl=1\" alt=\"Gone Home (2013 Video Game by The Fullbright Company)\" class=\"wp-image-27955\" srcset=\"https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?resize=1080%2C608&amp;ssl=1 1080w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/vgu.tv\/wp-content\/uploads\/2023\/11\/Gone_Home.png?w=1200&amp;ssl=1 1200w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p><strong>Credit: The Fullbright Company<\/strong><\/p>\n\n\n\n<p class=\"is-style-default\">A little disclaimer before we begin: I\u2019m fully aware of the Fullbright controversy and the problematic person in charge of the team behind <em>Gone Home<\/em>. However, I think the game as a full product can and should be judged aside from that, as it is something truly special.<\/p>\n\n\n\n<p>I vividly remember when I was first introduced to <em>Gone Home<\/em>. My friends in high school had been mercilessly making fun of it &#8211; as had the YouTube commenters of the time &#8211; because it was a walking simulator that could be technically finished in five minutes if you knew where to look. If you aren\u2019t familiar with the game, <em>Gone Home<\/em> follows a young girl who returns home from school to find the house abandoned and full of various items that piece together the game\u2019s story, as well as the mystery at hand. Finding the last clue is simple as walking through the door, looking behind a panel in the wall and heading to the attic, but doing so will have you miss out on one of the greatest indie game stories ever told.<\/p>\n\n\n\n<p>It\u2019s for this reason that Gone Home impacted me so much. Having seen the nearly perfect reviews across the board, I was intrigued, and played the game on the lowest settings while I was home sick with my mom\u2019s laptop one day. I never could have imagined just how emotional I\u2019d get on this 5-hour-or-so ride, but needless to say I watched the credits through a waterfall of tears. The most gripping aspect of Gone Home\u2019s narrative is the forbidden love story at its core. Having a queer partner myself and often feeling like an outsider looking in on the struggles of the LGBTQ+ community, I always appreciate a well-written story that tackles these issues. Gone Home sucks you in immediately, and while the details are fuzzy because I haven\u2019t played it in a while, I definitely recall putting the computer down and feeling deeply affected by the characters\u2019 STRUGGLES.<\/p>\n\n\n\n<p>If you\u2019ve never played Gine Hime yourself, I can\u2019t recommend it enough. I knew I wanted to mention it here because it\u2019s one of those extremely special game experiences that changes your life the minute you take a chance on it. I chose Gone Home when most other people turned away from it, and instead I was led down a path of breathtaking indies, discovering the beauty of \u201cwalking sims\u201d for the first time and really finding out how IMPACTFUL a narrative can be with very little interaction. Environmental storytelling, that\u2019s what Gone Home exceeds with, and again this game turned me into a fan of said genre for years to come. Gone Home changed my life in so many ways, and for that, I am eternally grateful.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p>While each game we talked about we are thankful for, just remember that what a video game means to one person can mean something entirely different for another. Take care, be kind to each other, and from us at VGU to you, Happy Thanksgiving.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Its that time of year again where we are close to cutting the Turkey, watching the game on the TV where they throw the old pigskin around, and get even closer to Christmas\u2026 then we do it all again in 2024! So we here at VGUtv would like to go over games that we are [&hellip;]<\/p>\n","protected":false},"author":102109308,"featured_media":27958,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"_wpas_customize_per_network":false,"jetpack_post_was_ever_published":false},"categories":[682628583,1914],"tags":[682621042,682621045,682625894,682625860,682621538,682626064,682627852],"class_list":["post-27825","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-roundtables","category-video-games","tag-bioware","tag-dragon-age-inquisition","tag-prime-3","tag-fullbright","tag-gone-home","tag-spiritfarer","tag-thunder-lotus-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.1 (Yoast SEO v27.6) - 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