Ever since Twelve Minutes appeared on a Kinda Funny Let’s Play all the way back in 2015, the premise of the game held my attention. I’ve always had an affinity for the concept of time loops in movies like Edge of Tomorrow, Source Code, and Happy Death Day. I enjoy seeing the different ways that creative minds explore or solve time loop scenarios. On the other hand, I’ve never been a fan of the traditional adventure game genre. I assumed the game wouldn’t be able to keep my interest long enough for me to see it all the way through. I exceeded my own expectations and managed to beat the game, but my experience was definitely rocky from the start.