Welcome back to the Club!
It’s been a while, but we’re back with one hell of a treat. Today, Graydon and Emmett are joined by the studio head of Bithell games, developer Thomas Was Alone, Tron Catalyst, John Wick Hex, and the upcoming Vampirium: 1997! We talk about everything from inspiration behind the newly announced vampire immersive sim, to the legacy of their earlier games and potential sequel ideas. It’s a great episode, so kick back and enjoy!
Wishlist Vampirium: 1997 https://store.steampowered.com/app/4035190/Vampirium_1997/
Follow us on Bluesky, @vgu.bsky.social! https://bsky.app/profile/vgutv.bsky.social
Like us on Facebook! https://www.facebook.com/VGU.TV
Follow us on Instagram! https://www.instagram.com/vgu_tv?utm_source=ig_web_button_share_sheet&igsh=ZDNlZDc0MzIxNw==
Thumbnail photo credit: https://www.nme.com/features/boss-level-2023-mike-bithell-3432006
00:00 Intro
02:43 Vampirium: 1997, first Bithell Immersive Sim?
09:03 Other Vampire Inspirations?
14:42 Original IP vs. Pre Existing IP
20:16 Mike Bithell on Games Preservation
31:04 Talkin Thomas Was Alone
36:36 Thomas Was Alone 2?
44:36 Danny Wallace in Thomas Was Alone
51:18 Minimalism as the Bithell house style
1:01:27 Btw, Vampirium: 1997 looks like it’ll be a bit of a hit!
1:05:13 Future Tron Plans?
1:06:45 Mike Bithell on the Modern Struggles of the Games Industry
1:13:23 Outro








What do you think?
It is nice to know your opinion. Leave a comment.